﻿package frEngine.primitives.lightingline
{
    import flash.geom.*;

    public class NoiseLine extends Object
    {
        public var lineBegin:Vector3D;
        public var lineEnd:Vector3D;
        public var beginOffset:Number;

        public function NoiseLine(param1:Vector3D, param2:Vector3D, param3:Number = 0)
        {
            this.lineBegin = new Vector3D();
            this.lineEnd = new Vector3D();
            this.lineBegin = param1;
            this.lineEnd = param2;
            this.beginOffset = param3;
            return;
        }// end function

    }
}
